Had the pleasure to be part of the Ubisoft Philippines Props team for Assassin's Creed Valhalla's Siege of Paris expansion, I was assigned to the creation of settlement cosmetics and had the opportunity to work with different kinds of assets.
I was responsible for modeling and its set dressing and compositing. Was also tasked with the integration of their Collision meshes because some of these creations are climbable in-game.
The final output was made possible by the talented people in different Ubisoft Studios all around the world.
This asset is part of the Jormungandr Settlement Pack.